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In the last 4 years, we have built a community of gamers, suffering a wide range of issues from physical and mental illness to addiction and unemployment.

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We have already made a positive impact with hundreds of gamers and in some cases helped them turn their lives around.

We have done this by engaging them online via gaming, building trust and helping them with their own demons. This has given in many cases a previously unfound confidence and in many cases allowed these participants to come to physical events which are something they never would have done before.

To date, we have connected with almost 2000 people, built online relationships with hundreds of these.

In the last 4 years, we have built a community of gamers, suffering a wide range of issues from physical and mental illness to addiction and unemployment.

Over the last 4 years, we have created many events for participants to physically get involved in. Participants have travelled far and wide to spend time with us, this is a testament to the great work we do. The future looks bright.